![]() There's a tutorial for how to do this at the bottom of the #faq channel. These files *NEED* to be shared between the people you are playing with, otherwise you will desync. If you are using any kind of complex mods, they will usually generate a settings file on your PC. There's also handy premade modlists in #modlist if you just wanna jump in. Before starting any kind of playthrough, use #modcheck, the spreadsheet link in #welcome, or the modlist checking website to make sure whatever mods you are using are compatible. If you use ones that aren't compatible, you **will** desync. ![]() Not all mods are compatible with Rimworld Multiplayer. Linux Rimworld Config Dir : `~/.config/unit圓d/Ludeon Studios/RimWorld by Ludeon Studios/Config` Mac Rimworld Config Dir : `~/Library/Application\ Support/RimWorld/Config/` Windows Rimworld Config Dir : `C:/Users/%USERPROFILE%/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios/Config/` Make the people you are playing with put these files in their config folder, **REPLACING THEM** when it asks them too. To do this, navigate to Rimworld's config folder, and copy `ModsConfig.xml` and any files that look like this -> `Mod_XXX_XXX.xml`. If you are running modpacks with Rimworld Multiplayer, you will need to share the **host's** config files among the people who are connecting to the host. Then, verify Rimworld's game files in Steam. Go to your Rimworld install folder > Mods > Core and delete the Core folder. This method can help you if you're having trouble loading Rimworld or in resolving Desync issues. It should show up in your singleplayer folder after that. After watching it, select the time you want and click menu then "convert to singleplayer". On the main menu click Multiplayer, select the save you want to convert and click watch. ![]() **How do I convert a Multiplayer game back to Singleplayer?** Sokyran - (Core, Mod Compatiblity, Compatibility Commissions). NotFood - (Core, Mod Compatiblity, Compatibility Commissions). We don’t accept donations as a project anymore but if you’re feeling generous then these are people who have contributed to the mod’s development and upkeep. The same applies to resyncing, so if the host forces an autosave before someone resyncs it will also speed up their simulation time. Simulations takes place from the last autosave made, so if you do /autosave in chat before saving a replay or someone connects to your game it will speed up the simulation time. We recommend 8 players max, but there is no limit. **What is the maximum amount of players that can be online?** **Which RimWorld version should I be using?** Yes, this should not cause any problems even with a lot of other mods enabled even if they are marked as incompatible. **Can I play singleplayer with the mod enabled?** Yes, your name can be changed under options, mod settings, Multiplayer - Show Settings. **What do the numbers on the mod spreadsheet/website mean?**Ġ means untested, 1 means unplayable, 2 is major issues, 3 is minor issues, and 4 is no problems. When playing a "modpack", all players need to use the same load order and also the host has to share their Mod_ configs with the other players. Check out the spreadsheet in #welcome or use the #mod-check channel to find compatible mods. Yes, but not all mods will work in multiplayer. **Is there PVP? Can I make a seperate faction?**Ĭurrently everyone is cooperatively playing exactly the same game, with same maps, in the same faction. To use direct connect, portforward 30502 through UDP or use a software like Hamachi. Players can connect through Steam, LAN, or Direct. If you want something in the mod so badly, code it yourself! We accept any constructive PRs. The mod is developed by the community, who all have lives outside of the mod. No-progress does not mean the death of the mod. There will be a formal announcement if the mod ever dies. LAN connections will show up in the LAN tab or the Multiplayer window. ![]() When hosting the server, just type 0.0.0.0 in the host address box. Just host a world with the Steam option checked, and your friends should be able to shift-tab join on you.įor direct portforward UDP 30502 on your local address and give out your public ip to your friends to connect. The easiest way to connect is through Steam. You can also install it manually by just grabbing the latest release from () and unpacking it in your mod folder. Welcome to the Rimworld Multiplayer Wiki.
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